Campofinale/Campofinale/Packets/Cs/HandleCsCharPotentialUnlock.cs
2025-07-22 23:54:55 +02:00

34 lines
952 B
C#

using Campofinale.Game.Char;
using Campofinale.Network;
using Campofinale.Protocol;
namespace Campofinale.Packets.Cs
{
public class HandleCsCharPotentialUnlock
{
[Server.Handler(CsMsgId.CsCharPotentialUnlock)]
public static void Handle(Player session, CsMsgId cmdId, Packet packet)
{
CsCharPotentialUnlock req = packet.DecodeBody<CsCharPotentialUnlock>();
Character character = session.chars.Find(c => c.guid == req.CharObjId);
if (character != null)
{
character.potential=req.Level;
//TODO consume Item ID
ScCharPotentialUnlock unlock = new()
{
CharObjId = req.CharObjId,
Level = req.Level,
};
session.Send(ScMsgId.ScCharPotentialUnlock, unlock);
}
}
}
}