Campofinale/Campofinale/Game/Factory/Components/FComponentBattle.cs
2025-08-08 02:04:38 +02:00

24 lines
598 B
C#

using Campofinale.Resource;
using static Campofinale.Game.Factory.FactoryNode;
namespace Campofinale.Game.Factory.Components
{
public class FComponentBattle : FComponent
{
public int EnergyCurrent=100;
public FComponentBattle(uint id) : base(id, FCComponentType.Battle, FCComponentPos.Battle1)
{
}
public override void SetComponentInfo(ScdFacCom proto)
{
proto.Battle = new()
{
EnergyCurrent=100,
EnergyMax=100,
InOverloading=false
};
}
}
}