Campofinale/Campofinale/Game/Factory/Components/FComponentPowerSave.cs
2025-03-07 20:49:49 +01:00

26 lines
595 B
C#

using Campofinale.Resource;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using static Campofinale.Game.Factory.FactoryNode;
namespace Campofinale.Game.Factory.Components
{
public class FComponentPowerSave : FComponent
{
public FComponentPowerSave(uint id) : base(id, FCComponentType.PowerSave)
{
}
public override void SetComponentInfo(ScdFacCom proto)
{
proto.PowerSave = new()
{
PowerSave=100000
};
}
}
}