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21 lines
489 B
C#
21 lines
489 B
C#
using Campofinale.Resource;
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using static Campofinale.Game.Factory.FactoryNode;
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namespace Campofinale.Game.Factory.Components
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{
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public class FComponentStablePower : FComponent
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{
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public FComponentStablePower(uint id) : base(id, FCComponentType.StablePower)
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{
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}
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public override void SetComponentInfo(ScdFacCom proto)
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{
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proto.StablePower = new()
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{
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PowerGenPerSec=150
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};
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}
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}
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}
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