Campofinale/Campofinale/Game/GameConstants.cs
2025-05-13 15:12:40 +02:00

31 lines
1.3 KiB
C#

namespace Campofinale.Game
{
public static class GameConstants
{
//TODO, have to check if this is really userful for support different platform or if android version doesn't need the GAME_VERSION_ASSET_URL (probably not?)
//So, in case is useful only if the android build it's different than 0.5.28
public static List<GameVersionConst> GAME_VERSIONS = new()
{
new GameVersionConst("0.5.28"), //Windows CBT2
new GameVersionConst("x.x.xx"), //Android CBT2
};
public static string GAME_VERSION = "0.5.28"; //CBT 2
public static string
public static string GAME_VERSION_ASSET_URL = "https://beyond.hg-cdn.com/uXUuLlNbIYmMMTlN/0.5/update/6/1/Windows/0.5.28_U1mgxrslUitdn3hb/files";//CBT 2
public static int MAX_TEAMS_NUMBER = 5; //Not used yet
public static (long, string) SERVER_UID = (99, "99"); //Not used yet, no friend chat in current Beta
}
public class GameVersionConst
{
public string GAME_VERSION = "0.5.28";
public string GAME_VERSION_ASSET_URL = "https://beyond.hg-cdn.com/uXUuLlNbIYmMMTlN/0.5/update/6/1/Windows/0.5.28_U1mgxrslUitdn3hb/files";//CBT 2
public GameVersionConst() { }
public GameVersionConst(string version)
{
this.GAME_VERSION = version;
}
}
}