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31 lines
1.3 KiB
C#
31 lines
1.3 KiB
C#
namespace Campofinale.Game
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{
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public static class GameConstants
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{
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//TODO, have to check if this is really userful for support different platform or if android version doesn't need the GAME_VERSION_ASSET_URL (probably not?)
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//So, in case is useful only if the android build it's different than 0.5.28
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public static List<GameVersionConst> GAME_VERSIONS = new()
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{
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new GameVersionConst("0.5.28"), //Windows CBT2
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new GameVersionConst("x.x.xx"), //Android CBT2
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};
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public static string GAME_VERSION = "0.5.28"; //CBT 2
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public static string
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public static string GAME_VERSION_ASSET_URL = "https://beyond.hg-cdn.com/uXUuLlNbIYmMMTlN/0.5/update/6/1/Windows/0.5.28_U1mgxrslUitdn3hb/files";//CBT 2
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public static int MAX_TEAMS_NUMBER = 5; //Not used yet
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public static (long, string) SERVER_UID = (99, "99"); //Not used yet, no friend chat in current Beta
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}
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public class GameVersionConst
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{
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public string GAME_VERSION = "0.5.28";
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public string GAME_VERSION_ASSET_URL = "https://beyond.hg-cdn.com/uXUuLlNbIYmMMTlN/0.5/update/6/1/Windows/0.5.28_U1mgxrslUitdn3hb/files";//CBT 2
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public GameVersionConst() { }
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public GameVersionConst(string version)
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{
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this.GAME_VERSION = version;
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}
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}
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}
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