using Campofinale.Game.Character; using Campofinale.Network; using Campofinale.Protocol; namespace Campofinale.Packets.Cs { public class HandleCsCharLevelUp { [Server.Handler(CsMsgId.CsCharLevelUp)] public static void Handle(Player session, CsMsgId cmdId, Packet packet) { CsCharLevelUp req = packet.DecodeBody(); Character character = session.chars.Find(c=>c.guid==req.CharObjID); if(character!=null) character.LevelUp(req.Items); } } }