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set to grade 1 if grade is 0 on scene load
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@ -311,6 +311,10 @@ namespace Campofinale.Game
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}
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}
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public void Load()
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public void Load()
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{
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{
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if (grade == 0)
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{
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grade = 1;
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}
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Unload();
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Unload();
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LevelScene lv_scene = ResourceManager.GetLevelData(sceneNumId);
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LevelScene lv_scene = ResourceManager.GetLevelData(sceneNumId);
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