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interactive test
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d54bab8906
commit
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@ -171,6 +171,26 @@ namespace Campofinale.Game.Entities
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}else if(eventName == "pick_inst")
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{
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//TODO
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}else if(eventName == "set_state_true")
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{
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ScSceneUpdateInteractiveProperty update = new()
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{
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Id = guid,
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SceneNumId = GetOwner().curSceneNumId,
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Properties =
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{
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{1, new DynamicParameter()
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{
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RealType=3,
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ValueType=3,
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ValueIntList={1}
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} }
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}
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};
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GetOwner().sceneManager.KillEntity(guid, true, 1);
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GetOwner().noSpawnAnymore.Add(guid);
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GetOwner().sceneManager.GetScene(sceneNumId).AddCollection(templateId, 1);
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GetOwner().Send(ScMsgId.ScSceneUpdateInteractiveProperty, update);
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}
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return false;
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}
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@ -3,6 +3,7 @@ using Campofinale.Network;
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using Campofinale.Packets.Sc;
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using Campofinale.Protocol;
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using Campofinale.Resource;
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using System;
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using static Campofinale.Resource.ResourceManager;
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namespace Campofinale.Packets.Cs
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@ -23,6 +24,18 @@ namespace Campofinale.Packets.Cs
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case SpInteractiveOpType.CommonActive:
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session.bitsetManager.AddValue(Resource.BitsetType.InteractiveActive, ResourceManager.levelShortIdTable[scene.id].ids[(long)entity.guid]);
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break;
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case SpInteractiveOpType.DoodadCommonPick:
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EntityInteractive interactive = entity as EntityInteractive;
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if (interactive.templateId== "int_doodad_flower_2")
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{
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session.inventoryManager.AddRewards("reward_doodad_moss_3", interactive.Position, 1);
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}
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if (interactive.templateId == "int_doodad_flower_1")
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{
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session.inventoryManager.AddRewards("reward_doodad_moss_3", interactive.Position, 1);
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}
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session.sceneManager.KillEntity(interactive.guid, true, 1);
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break;
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default:
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break;
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}
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