mirror of
https://github.com/Campofinale/CampofinaleBackup.git
synced 2025-12-15 23:34:36 +00:00
hardcoded stuff and every entity is sent only one time when the distance is lower than 250
This commit is contained in:
parent
4432406caa
commit
e75ada13c0
@ -301,7 +301,7 @@ namespace Campofinale.Game
|
||||
|
||||
lv_scene.levelData.interactives.ForEach(en =>
|
||||
{
|
||||
if (en.defaultHide || GetOwner().noSpawnAnymore.Contains(en.levelLogicId))
|
||||
if (GetOwner().noSpawnAnymore.Contains(en.levelLogicId) && sceneNumId != 87)
|
||||
{
|
||||
return;
|
||||
}
|
||||
@ -318,7 +318,7 @@ namespace Campofinale.Game
|
||||
});
|
||||
lv_scene.levelData.factoryRegions.ForEach(en =>
|
||||
{
|
||||
if (en.defaultHide || GetOwner().noSpawnAnymore.Contains(en.levelLogicId))
|
||||
if (GetOwner().noSpawnAnymore.Contains(en.levelLogicId) && sceneNumId!=87)
|
||||
{
|
||||
return;
|
||||
}
|
||||
@ -329,11 +329,12 @@ namespace Campofinale.Game
|
||||
levelLogicId = en.levelLogicId,
|
||||
type = en.entityType,
|
||||
};
|
||||
|
||||
entities.Add(entity);
|
||||
});
|
||||
lv_scene.levelData.enemies.ForEach(en =>
|
||||
{
|
||||
if(en.defaultHide || GetOwner().noSpawnAnymore.Contains(en.levelLogicId)) return;
|
||||
if(GetOwner().noSpawnAnymore.Contains(en.levelLogicId) && sceneNumId != 87) return;
|
||||
EntityMonster entity = new(en.entityDataIdKey,en.level,ownerId,en.position,en.rotation, sceneNumId, en.levelLogicId)
|
||||
{
|
||||
type=en.entityType,
|
||||
@ -344,7 +345,7 @@ namespace Campofinale.Game
|
||||
});
|
||||
lv_scene.levelData.npcs.ForEach(en =>
|
||||
{
|
||||
if (en.defaultHide) return;
|
||||
|
||||
if (en.npcGroupId.Contains("chr")) return;
|
||||
EntityNpc entity = new(en.entityDataIdKey,ownerId,en.position,en.rotation, sceneNumId, en.levelLogicId)
|
||||
{
|
||||
@ -355,48 +356,71 @@ namespace Campofinale.Game
|
||||
};
|
||||
entities.Add(entity);
|
||||
});
|
||||
/*GetEntityExcludingChar().ForEach(e =>
|
||||
GetEntityExcludingChar().ForEach(e =>
|
||||
{
|
||||
GetOwner().Send(new PacketScObjectEnterView(GetOwner(),new List<Entity>() { e}));
|
||||
});*/
|
||||
GetOwner().Send(new PacketScObjectEnterView(GetOwner(), new List<Entity>() { e}));
|
||||
|
||||
});
|
||||
UpdateShowEntities();
|
||||
|
||||
|
||||
}
|
||||
public void SpawnEntity(Entity en,bool spawnedCheck=true)
|
||||
{
|
||||
en.spawned = true;
|
||||
List<Entity> toSpawn = new List<Entity>();
|
||||
toSpawn.Add(en);
|
||||
if (spawnedCheck)
|
||||
{
|
||||
foreach (Entity e in GetEntityExcludingChar().FindAll(e => e.belongLevelScriptId == en.belongLevelScriptId && e.spawned == false))
|
||||
{
|
||||
e.spawned = true;
|
||||
toSpawn.Add(e);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
foreach (Entity e in GetEntityExcludingChar().FindAll(e => e.belongLevelScriptId == en.belongLevelScriptId && e != en))
|
||||
{
|
||||
e.spawned = true;
|
||||
toSpawn.Add(e);
|
||||
|
||||
}
|
||||
}
|
||||
toSpawn.ForEach(e =>
|
||||
{
|
||||
//GetOwner().Send(new PacketScObjectEnterView(GetOwner(), new List<Entity>() { e}));
|
||||
});
|
||||
UpdateShowEntities();
|
||||
}
|
||||
public void UpdateShowEntities()
|
||||
{
|
||||
foreach(Entity en in GetEntityExcludingChar())
|
||||
{
|
||||
if (en.Position.Distance(GetOwner().position) < 200)
|
||||
if (en.Position.Distance(GetOwner().position) < 250)
|
||||
{
|
||||
if (!en.spawned)
|
||||
{
|
||||
en.spawned = true;
|
||||
try
|
||||
{
|
||||
GetOwner().Send(new PacketScObjectEnterView(GetOwner(), new List<Entity>() { en }));
|
||||
}
|
||||
catch(Exception e)
|
||||
{
|
||||
|
||||
}
|
||||
SpawnEntity(en);
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (en.spawned)
|
||||
|
||||
/*if (en.spawned)
|
||||
{
|
||||
|
||||
en.spawned = false;
|
||||
GetOwner().Send(new PacketScObjectLeaveView(GetOwner(), new List<ulong>() { en.guid }));
|
||||
en.Position=en.BornPos;
|
||||
en.Rotation = en.Rotation;
|
||||
}
|
||||
}*/
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
public Player GetOwner()
|
||||
{
|
||||
return Server.clients.Find(c => c.roleId == ownerId);
|
||||
|
||||
@ -133,8 +133,8 @@ namespace Campofinale.Packets.Cs
|
||||
m.TrackMissionId = "";
|
||||
|
||||
|
||||
session.Send(ScMsgId.ScSyncAllMission, m);
|
||||
/* session.Send(ScMsgId.ScSyncAllMission, new ScSyncAllMission()
|
||||
// session.Send(ScMsgId.ScSyncAllMission, m);
|
||||
session.Send(ScMsgId.ScSyncAllMission, new ScSyncAllMission()
|
||||
{
|
||||
NewMissionTags =
|
||||
{
|
||||
@ -180,9 +180,49 @@ namespace Campofinale.Packets.Cs
|
||||
IsComplete=false
|
||||
}
|
||||
}
|
||||
} },
|
||||
{"e0m0_q#2", new Quest()
|
||||
{
|
||||
QuestId="e0m0_q#2",
|
||||
QuestState=(int)QuestState.Available,
|
||||
QuestObjectives =
|
||||
{
|
||||
new QuestObjective()
|
||||
{
|
||||
ConditionId="81736ca7",
|
||||
IsComplete=false,
|
||||
}
|
||||
}
|
||||
} },
|
||||
{"e0m0_q#3", new Quest()
|
||||
{
|
||||
QuestId="e0m0_q#3",
|
||||
QuestState=(int)QuestState.Available,
|
||||
QuestObjectives =
|
||||
{
|
||||
|
||||
}
|
||||
} },
|
||||
{"e0m0_q#4", new Quest()
|
||||
{
|
||||
QuestId="e0m0_q#4",
|
||||
QuestState=(int)QuestState.Available,
|
||||
QuestObjectives =
|
||||
{
|
||||
|
||||
}
|
||||
} },
|
||||
{"e0m0_q#5", new Quest()
|
||||
{
|
||||
QuestId="e0m0_q#5",
|
||||
QuestState=(int)QuestState.Available,
|
||||
QuestObjectives =
|
||||
{
|
||||
|
||||
}
|
||||
} }
|
||||
}
|
||||
});*/
|
||||
});
|
||||
|
||||
session.Send(new PacketScGachaSync(session));
|
||||
ScSettlementSyncAll settlements = new ScSettlementSyncAll()
|
||||
|
||||
@ -2,6 +2,7 @@
|
||||
using Campofinale.Game.Entities;
|
||||
using Campofinale.Network;
|
||||
using Campofinale.Protocol;
|
||||
using Campofinale.Resource;
|
||||
|
||||
namespace Campofinale.Packets.Cs
|
||||
{
|
||||
@ -41,6 +42,59 @@ namespace Campofinale.Packets.Cs
|
||||
{
|
||||
|
||||
CsSceneLevelScriptEventTrigger req = packet.DecodeBody<CsSceneLevelScriptEventTrigger>();
|
||||
Logger.Print(req.Properties.ToString());
|
||||
if(req.EventName== "#8777e316")
|
||||
{
|
||||
session.Send(ScMsgId.ScQuestStateUpdate, new ScQuestStateUpdate()
|
||||
{
|
||||
QuestId = "e0m0_q#1",
|
||||
QuestState = (int)QuestState.Completed,
|
||||
});
|
||||
session.Send(ScMsgId.ScQuestStateUpdate, new ScQuestStateUpdate()
|
||||
{
|
||||
QuestId = "e0m0_q#2",
|
||||
QuestState = (int)QuestState.Processing,
|
||||
});
|
||||
}
|
||||
if(req.EventName== "#6ea2690d")
|
||||
{
|
||||
session.Send(ScMsgId.ScQuestStateUpdate, new ScQuestStateUpdate()
|
||||
{
|
||||
QuestId = "e0m0_q#2",
|
||||
QuestState = (int)QuestState.Completed,
|
||||
});
|
||||
session.Send(ScMsgId.ScQuestStateUpdate, new ScQuestStateUpdate()
|
||||
{
|
||||
QuestId = "e0m0_q#3",
|
||||
QuestState = (int)QuestState.Processing,
|
||||
});
|
||||
}
|
||||
if (req.EventName == "#bb79de30")
|
||||
{
|
||||
session.Send(ScMsgId.ScQuestStateUpdate, new ScQuestStateUpdate()
|
||||
{
|
||||
QuestId = "e0m0_q#3",
|
||||
QuestState = (int)QuestState.Completed,
|
||||
});
|
||||
session.Send(ScMsgId.ScQuestStateUpdate, new ScQuestStateUpdate()
|
||||
{
|
||||
QuestId = "e0m0_q#4",
|
||||
QuestState = (int)QuestState.Processing,
|
||||
});
|
||||
}
|
||||
if (req.EventName == "#4c76ec3c")
|
||||
{
|
||||
session.Send(ScMsgId.ScQuestStateUpdate, new ScQuestStateUpdate()
|
||||
{
|
||||
QuestId = "e0m0_q#4",
|
||||
QuestState = (int)QuestState.Completed,
|
||||
});
|
||||
session.Send(ScMsgId.ScQuestStateUpdate, new ScQuestStateUpdate()
|
||||
{
|
||||
QuestId = "e0m0_q#5",
|
||||
QuestState = (int)QuestState.Processing,
|
||||
});
|
||||
}
|
||||
ScSceneUpdateLevelScriptProperty update1 = new()
|
||||
{
|
||||
SceneNumId = req.SceneNumId,
|
||||
@ -67,7 +121,7 @@ namespace Campofinale.Packets.Cs
|
||||
|
||||
};
|
||||
|
||||
session.Send(ScMsgId.ScSceneLevelScriptEventTrigger, rsp);
|
||||
session.Send(ScMsgId.ScSceneLevelScriptEventTrigger, rsp,packet.csHead.UpSeqid);
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
@ -689,14 +689,15 @@ namespace Campofinale.Resource
|
||||
|
||||
public float ToFloat()
|
||||
{
|
||||
int intValueFromBit64 = (int)valueBit64; // Converti long in int
|
||||
float floatValueFromBit64 = BitConverter.ToSingle(BitConverter.GetBytes(intValueFromBit64), 0);
|
||||
int intValueFromBit64 = (int)valueBit64;
|
||||
float floatValueFromBit64 = (float)BitConverter.Int64BitsToDouble(valueBit64);
|
||||
//float floatValueFromBit64 = BitConverter.ToSingle(BitConverter.GetBytes(intValueFromBit64), 0);
|
||||
return floatValueFromBit64;
|
||||
}
|
||||
public int ToInt()
|
||||
{
|
||||
int intValueFromBit64 = (int)valueBit64; // Converti long in int
|
||||
|
||||
int intValueFromBit64 = (int)valueBit64;
|
||||
|
||||
return intValueFromBit64;
|
||||
}
|
||||
}
|
||||
|
||||
Loading…
Reference in New Issue
Block a user